Quote Originally Posted by Knaight View Post
Reasonable rules include reasonably complete rules. D&D is a very combat focused game, and for a combat focused game to have gigantic holes in the combat system is a screw up. This is a game with combat oriented spell after combat oriented spell, several combat dedicated stats, armor lists, weapon lists, so on and so forth. It has tactical movement rules. At the level of abstraction it is working at, just sort of leaving out pushes is like forgetting to include swords and bows on the weapons list.
Dude, the designers know it isn't complete. There is no pretense that it is complete. They've told us straight out that it isn't complete and the game is a work in progress. "Incomplete" is not a useful criticism. Everyone knows that it isn't complete.

In fact, this core won't be "complete." They are going to design more pieces for later. They've told us this from the get-go.