Quote Originally Posted by Techwarrior View Post
Guarded Mind portion of Guarded Body and Mind has been changed to Mind-Affecting spells as opposed to Charms and Compulsions. Several examples of such things came up, and it didn't really make sense from a thematic point of view.
OK, this makes sense, given the save bonus.

Quote Originally Posted by Techwarrior View Post
Breaking and Entering has been modified to prevent someone from disabling a Firewall.
There may be some gray areas I'm not considering, but this doesn't seem too bad.

Quote Originally Posted by Techwarrior View Post
Elemental damage feats have a cap now. A few more types of damage were also added.
One consideration: a Mage Slayer will receive 10 feats (5 bonus, 5 regular) after gaining Dispelling Strike; if all are spent on a given elemental dispelling, how much damage does it do per level? I'd suggest capping at d12/level, but you could also expand it to 2d8, 2d10, etc.