Quote Originally Posted by LordErebus12 View Post
This is really overpowered as a whole, but I think the hats should revert to normal characters after one hour of being removed. That way its not life ending; its like a magic jar effect otherwise.
I understand the logic of making kirby's hats revert, the inhale ability is vastly overpowered as a result, but i feel kirby should be a DM responsibly NPC/boss. I also feel, if you really wanted to possitively dropkick someone with Kirby, you would send him in with a red/bronze Great Wyrm hat, not have him go into an encounter with a hat only to chain munch the Wizard, then Cleric, then the Melees.

in other news, Time to make a banner for "Please, DM Responsibly"