I've been thinking of inducing a weakness into the casting of young mages (because as it stands, an overzealous toddler mage can crush, or freeze, or burn, or shock, or otherwise accidentally kill someone). Specifically, they are restricted from casting anything that could actually hurt someone, until they "awaken" or "break through" at around age 14. (Fire toddlers cast illusions, earth toddlers can only dig tiny holes, or cause something to sprout/bloom on command, but that's about it until their "awakening"). (terminology seems a little weird, thoughts?) Not quite sure what, if anything, should trigger this, as "something shocking" can go very dark, very quickly. I'm certain there are some plot holes with this, so thoughts, Ninja? Anybody else lurking and want to come out of the woodwork?