Quote Originally Posted by Dienekes View Post
Personally, I have nothing against the idea of prerequisites as long as their fair. But I have to say, I really wish they tone down some of the prereqs for feats from 3.5 (don't remember how it's handled in 4e). A lot of good feats are ruined by the unnecessary and useless prereqs (sup whirlwind attack). If they have to do prereqs I'd personally follow the ToB route and make feats/spells into groups or styles and say you need X of these types of feat/spells to advance. For spells they can just use the schools they already have. For feats they'll have to invent groupings, maybe Power style for things like power attack, Defender style, Assassin style, and so forth but there needs to be enough feats per style to make it worthwhile.
I don't even think they'd have to add anything, considering that specialties seem to do that already.