Quote Originally Posted by TheOOB View Post
According the the American Heritage Thesaurus, Order is an Antonym of Chaos and a Synonym for Law, ergo the two are opposites to a point.

Alignment isn't that tough to deal with in general, as for everyone save paladins(and I'll admit the 3e paladin code is silly), it's irrelevant to know if a specific action is good or evil(or lawful or chaotic). The trick with alignment is to remember it's an objective force in the D&D universe, it's not subjective at all, as evidenced by the fact that you can't argue with a Holy Smite spell.
Even so, the main issue I've always had with the Paladin (in 3.X anyway) is that in the metagame alignment is subjective. So when you and your DM discover you have differing opinions on whether something is lawful or chaotic or neutral you run into issues.