The Paragon of Discord
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”Mine! MINE!!" "Stop laughing at me!" "It's hopeless" "Your FACE!" "Whatever, I don't care" "I don't see nopony! Nopony at all!" - the last recorded meeting of the Paragons of Avarice, Fear, Despair, Cruelty, Apathy, and Deceit, left to right
Where there is light, there is darkness. Where some find compassion, other seek only more hatred. In the same way, where there are Exemplars of Harmony, there are the Paragons of Discord, fallen Magical Girls who have stopped seeking the light, and now revel in their own darkness.
Requirements:
To become a Paragon of Discord, you must meet the following prerequisites:
Skills: 18 ranks in Intimidate
Feat: Discordant Echoes
Special: Rage of Tears class feature, at least 10 levels in classes that grant or improve Illuminations
Class Skill List: Bluff (Cha), Concentration (Con), Diplomacy (Cha), Escape Artist (Dex), Gather Information (Cha), Handle Animal (Cha), Intimidate (Cha), Heal (Wis), Jump (Str), Perform (Cha), Ride (Dex), Sense Motive (Wis), Sleight of Hand (Dex), Tumble (Dex), Use Magic Device (Cha)
Skill Points at Each Level: 4 + Int modifier
Paragon of Discord
Hit Dice: d8
{table=head]Level|BAB|Fort|Ref|Will|Special|Illuminations
1|+1|+0|+0|+2|Anthropomorphic Personification, Fury and Tears, Judgment|---
2|+2|+0|+0|+3|Judgment|+1 level
3|+3|+1|+1|+3|Judgment, Costume +1|+1 level
4|+4|+1|+1|+4|Judgment|+1 level
5|+5|+1|+1|+4|Judgment, Becoming Despair|---[/table]
Weapons and Armor Proficiencies: A Paragon of Discord gains no additional proficiency with any kind of weapon or armor.
Anthropomorphic Personification (Su): At 1st level, a Paragon of Discord selects one of the following, each an exemplary quality that Magical Girls hold dear. It must match her Discord selected by the Discordant Echoes feat. As a full-round action, she can temporarily shed her mortality and become an anthropomorphic personification of her chosen element. Each element grants a number of special benefits, but they all share the same following benefits:
- Gains the Outsider (Native) type and subtype, replacing her own for the duration, with all the benefits that grants.
- Incorporeal for the duration, though the Paragon of Discord may concentrate as a free action to lower this quality until the beginning of their next turn.
- Gain a Fly speed equal to her base land speed. If she already possessed a fly speed, her speed increases by 30 feet.
- While in a Rage of Tears, you gain a +6 total bonus to Charisma, a +4 total bonus to Dexterity, and a +4 total bonus to Constitution.
In addition, each Paragon of Discord in this state radiates an aura reaching out 1 mile per Paragon of Discord level, which forces all creatures within the radius to act as if they had your Harmonic Resonance feat, except they get a Will save DC is 20 + your Charisma modifier in order to resist the cumulative penalty. Only evil creatures, however, gain the benefits of your feat.
A Paragon of Discord can maintain this state for a number of minutes per day equal to their class level plus their Charisma modifier. They can deactivate the state as a free action, but they can only spend time in this state in 1-minute increments.
Judgment: At 1st level and every level thereafter, a Paragon of Discord learns a technique that allows them to drastically improve their attack Illuminations. These judgments can only be performed while in a Rage of Tears, and once learned, they cannot be changed. Each Judgment can only be used once per Rage of Tears, unless otherwise noted, and you cannot apply more than one Judgment to the same attack.
Judgments:
Feel My Pain: You may activate this Judgment if you suffered damage sunce the end of your last turn. The next Illumination you use before the end of your turn that inflicts damage inflicts additional damage equal to 5 times the Illumination’s level, up to a maximum equal to the damage you suffered in the previous round. If your Discord is Cruelty, the limit of damage is instead 10 times the Illumination’s level, and the limit is increased to twice the damage you suffered since last round.
Your Dreams are Dead: Before using an illumination which deals damage and requires an attack roll, you may declare that you are using this Judgment. Your Illumination effectively gains a critical threat range equal to your Charisma modifier, with a x2 critical. So, if you have a Charisma modifier of +7, the attack threatens a critical hit on a roll of 14-20. You still need to confirm the critical, but if it hits, all damage from the Illumination is doubled, and you gain a +2 to the save DCs of any effects included in the Illumination. If your Discord is Despair/Sorcery, the additional dice from the critical hit are automatically maximized.
It’s Mine: Before you attack with an Illumination, you may declare that you are using this Judgment. If so, if your attack hits, you may attempt to take an object held or worn by the subject that you can feasibly remove in one smooth motion. Make an opposed level + cha check versus your opponent’s level + dex check, if you succeed, you take the item in one of your hands. If your Discord is Avarice, you gain a +4 bonus to the check, and if you hit with the Judgment but fail to take the object, you may deal your Judgment’s damage directly to that item, in addition to your opponent.
Why Bother: When you hit with an Illumination, you may declare that you are using this Judgment. The target must make a Fortitude save DC 15 + your Paragon of Discord level + your Charisma modifier or become both fatigued for 1d4 rounds, then they must make a Will save DC 15 + your Paragon of Discord level + your charisma modifier or become sickened for 1d4 rounds. If your Discord is Apathy, then instead of fatigued and sickened, the target is exhausted and nauseated, respectively, and the duration increases by your Paragon of Discord level.
No Time for Fun and Games: When you hit with this Illumination, you immediately learn the name and effect of every spell, power, or other supernatural ability affecting your target, as well as martial stances. You may then make an opposed Illuminator level + charisma modifier check against a number of those effects equal to your Charisma modifier. If you beat the caster level + attribute modifier of the effect, it is suppressed for 1d4 rounds. If your Discord is Fear, increase your bonus to the check by your Paragon of Discord level, and suppressed effects are instead dispelled.
Your Life is a Lie: When you hit with an illumination, you may declare the use of this Judgment. Your target must make a DC 15 + your Paragon of Discord level + your Charisma modifier Will save or lose the ability to distinguish friend and foe on the battlefield. Other characters cannot help the affected target distinguish properly, but the target may spend a full-round action attempting to clear their head; each time they do so they gain a cumulative +1 bonus to that save. This ability lasts for 1 minute, or until shaken off. If your Discord is Deceit, you may instead choose for the target to see you as an ally, and all others as enemies. If you choose this option, they instead gain a Will save as a free action at the end of each of their turns, but they take a penalty to saves equal to your Paragon of Discord level, and gain a +2 cumulative bonus to that save each round after the first.
Extra Judgment: Select one of your known Judgments. You may use that Judgment one additional time each time you use Rage of Tears. You can select this feat more than once, each time you select a different known judgment. Your Rage of Tears lasts one more round than normal.
Furious Sacrifice: At the beginning of your turn, you may expend two rounds of your Rage of Tears as a Move action in order to recover the use of one of your expended judgments. You may instead choose to recover that judgment as a free action by spending three rounds of Rage of Tears. Your Rage of Tears lasts one more round.
Feed the Furnace: You may choose to sacrifice the use of a known judgment as a swift action, if you do, your Rage of Tears lasts 1 more round. In addition, your Rage of Tears lasts an additional round normally.
Illuminations: At 2nd, 3rd, and 4th level, your Illuminations improve as if you gained another level of Dark Magical Girl. At 1st and 5th level, you gain a +1 bonus to your effective Illuminator level and 1 mote, but you do not gain access to more powerful Illuminations.
Fury and Tears: Paragon of Discord levels stack with Dark Magical Girl levels in order to determine the number of motes gained while in a Rage of Tears, and a Paragon of Discord may add her class levels to the number of rounds she can maintain a Rage of Tears.
Costume: At 3rd level, a Paragon of Discord gains an additional +1 to her Costume bonus.
Becoming Despair: At 5th level, a Paragon of Discord is constantly an Anthropomorphic Personification, as the class feature, and instead can lower the ability for a number of minutes per day equal to her class level plus her Charisma modifier, spent in 1-minute increments. In addition, the Paragon of Discord ceases to age and is functionally immortal - so long as she remains in her anthropomorphic state, if slain she rises from the grave 1 week later in a random place on the material plane up to 5d% from her last location on that plane. Each time after the first each year she rises, she loses one level, as the spell Resurrection. If brought down to her human state by her own will, she can be killed and raised normally.
Discordant Echoes (General Feat)
Prerequisites: Rage of Tears 6th level
Benefit: Select one of the following Elements of Discord. You must follow the code associated with that element. If you break your Code, you take a cumulative -1 penalty to attack rolls, saving throws, and skill checks for 24 hours. Each infraction resets the duration. If you penalty is as large as your Illuminator level, you immediately lose your Dark Magical Girl abilities and must make atonement for your actions. You also know inherently whether performing a certain action would violate your code. In return, you gain a +3 bonus to your Will saves and Intimidate checks.
{table=head]Element|Code
Deceit|You must lie at all times, constantly altering or omitting information from what you say
Cruelty|You MUST inflict lethal damage with your attacks, and must make a Will save (DC 15 + 1/2 your class level) when provoked in any way, or else attack that creature
Fear|You must intimidate in or out of combat when given the opportunity
Avarice|You cannot perform the aid another action, give anything away without appropriate compensation, and you are Hostile to any creature that attempts to take one of your possessions
Apathy|You cannot honor any agreement you make, and are loathe to make such agreements. You refuse to follow any rules.
Despair/Sorcery|You must sow the seeds of despair in everyone you meet, making them think their goals are impossible[/table]
The class is designed to be as powerful as, but functionally very different from the Exemplar of Harmony. It shares basically the same core qualities (Anthropomorphic Personification, Becoming X, requires similar skills and feats, etc) but their approach to combat is vastly different. An Exemplar of Harmony is versatile, has (probably) the highest level and most powerful Illuminations, and recovers them extremely quickly. She's a steadfast, versatile warrior with plenty of versatility (especially since she has 10 more class levels and prestige class levels to play around with and customize her approach to battle).
The Paragon of Discord is totally different. They've finished Dark Magical Girl, and they have a ton of defensive boosts from that. They don't have nearly as much staying power, so what do they do? They become shock troopers. They come in fast, ignore your attacks, and hit like a truck, and that's exactly what Judgments are supposed to help with. Extended Rage of Tears is just so they can recover some of their Judgments, or trade that for longer staying power. At very high levels, fights can sometimes get quite ridiculous, and having two or three more rounds before you're out of mojo can turn the tide of battle.
I made the judgments open to any Discord, but certain discords can use them better. It makes them different from the Exemplars of Harmony; I don't want it to be a single class with alternate class features, I want them to feel very different from each other.
What do you think?