Quote Originally Posted by deuterio12 View Post
You mean the game where the starting story has a "god" that can't even deal with street thugs?
I said "well, overall", not "flawless".

Anyway, yes, I find it a problem if any high-level spell/maneuver/whatever has a terrifying description because a one-hit-die peasant or orc may find it terrifying, even though a level-appropriate opponent would find it trivial. It's silly to describe high-level spells the way a peasant would view them, because peasants aren't relevant (or present) when you would use it.

(also, nowhere in the books have I read that the power descriptions are "as viewed by a first-level nobody, so I suspect you made that up)