Quote Originally Posted by Grey_Wolf_c View Post
What was the chance to hit for that shot? If it was 95% (and a lot of games are capped at 95), you could just have rolled a 1. If it happens three times in a row, then yes, RNG is the problem.

However, if the chance to hit 1 square away is 60%, then the issue is not the RNG, it is the chance-to-hit engine
In old UFO the chance to hit was a little odd. It rolled to hit, but then did conefire around the centre of the target for where the shots actually landed, so a "hit" could actually be stopped by an obstacle, whereas a miss could randomly conefire onto the target.

If you were one square away though usually even your misses would hit.

And the chance to hit wasn't capped, if you were at 100% or better you would always hit (barring obstacles).