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Thread: WotW: Call Forth Darkness IC

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    Bugbear in the Playground
     
    MindFlayer

    Join Date
    Aug 2010

    Default Re: WotW: Call Forth Darkness IC

    Hal flinches as the boulder misses him. That was needlessly close. I'm not sure we're going to be able to take many hits from this thing.

    Buddy looks down at the crumpled elf, That's becoming obvious. I hate to say I told you so, but I...

    "You ready with that fire Kin?" Hal interrupts as he launches another snapdragon at the treant. "You hit him with one of your famous fireballs, I'll take out his vision"

    "Everybody cover your eyes when it hits" he yells to the group as he prepares magical fireworks in his hand.

    Spoiler
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    Move action: Snapdragon at Jurak: (1d4)[2] DC15 reflex to negate effects.
    Ready a standard action: to cast pyrotechnics in sync with the next fire spell to target the treant or his animated trees. Fireworks effect: everything in 120ft radius watching the effect makes a DC16 will save or is blinded for (1d4+1)[4] rounds.
    Last edited by Angstrom; 2012-10-09 at 03:55 PM.