Quote Originally Posted by Kelb_Panthera View Post
You haven't actually crunched the numbers, he tells me.

Truenamer is perfectly capable of auto-hitting his target truename DC's at all but a couple levels around 17-19 with no cheese even by following the designers' assumption of building on the elite array. Even then he's hitting them fairly reliably, and at 20 he can produce several gates per day with no cost, before he even has to start making a check.

Since he -can- produce the effects he's supposed to, several times per day each, with no checks, he's perfectly useable. He's certainly not overwhelmingly poweful, but he belongs somewhere around T4.
You're ignoring some important details here.

First, there's the fact that a lot of the utterances in Tome of Magic are really weak. Especially at higher levels, even though you can use your utterances doesn't mean much, because you don't really have any good utterances to use.

Second, and more important for this argument, the Truenamer takes a lot of optimization to hit those DCs. A low-optimization Truenamer (nothing more than max ranks, 16 starting Int, +6 Int item, +5 Int from levels) is not going to hit a lot of them. You can optimize the Truenamer into playability. But no other class, not even NPC classes, has that requirement. That's why the Truenamer cannot be a part of the Tier list. It simply cannot fit in what is supposed to be an optimization-agnostic list.