Quote Originally Posted by BRC View Post
My philosophy is that Snap Shot snipers get Damned Good Ground, since they can actually get to said ground and use it (With my Squadsight Snipers, by the time they're in position, my assaults and heavies have cleared out all the enemies in the immediate area), while Squadsight Snipers get Gunslinger.
I agree. Gunslinger gives Squadsighters something to do after moving, mostly when breaching UFO's, inside buildings or other areas with poor firing lines where Squadsight can't be brought to bear.