Quote Originally Posted by SlyGuyMcFly View Post
The game's pretty cool about this, usually. If you don't actually take the second shot Double Tap doesn't go on cooldown. Same for Run n' Gun if you don't dash and Rapid Fire if the first shot drops the x-ray.

Rockets and whatnot... yeah. Pity about that.
Wait, what? How can you end a unit's turn?