Quote Originally Posted by noparlpf View Post
Wait since when did we think WotC knew how to do things right?
Given that they're modeling things that often should be following the inverse square law, rounding area down seems pretty reasonable. Let's face it, most people don't play RPGs for their accurate approximations of mathematical constants.

If they did, pretty much everybody would just play as 'e' anyway, and have irrational fears about forests. It's well known that pieces of wood can reduce an exponentially good time to a linear railroaded crawl. Fortunately since default mathematical adventures are set in the real plane, trees are only supported in 'applied' computer science sorts of modules scorned by most 'pure' math players. There would of course be the occasional annoying dude who insists on playing as 'i' and complains when magnitude monsters conjugate all his imaginary abilities away, leaving him perfectly flat.


...dear god, that may be the nerdiest thing I've ever written.