If you want to punch evil in the Schnoz so hard you punch through the Schnoz and out the other side sending their schnoz flying backwards through the wall and embedded in a crater 20 foot deep in the hillside on the other side of town behind the wall then there's the chaotic good Eldritch Claw based warlock/shou desciple who crafts himself an item of greater mighty wallop and takes improved natural attack for both his claws and fist. 52d6 punches can certianly make something at least marginally sorry for its evil ways