Quote Originally Posted by Krade View Post
It's funny because my first playthrough I gave all of soldiers Psi Armor and Mind Shields. Then in my second, I realized that Ghost Armor has WAY more utility. Now I only use Psi Armor the final mission because the Volunteer HAS to wear it. Even if thier will is already past 100 without it
I really like psi armor on 1-2 guys. My experience is that psionics are not common enough that you can have 4-6 colonels with 100+ base willpower. I usually have 1-2 guys in psi armor near the end since that gives 100% mind control on muton elites and heavy floaters.

I've also take to using flight armor for my snipers, since I prefer the height advantage to the guaranteed crits from ghost.