Originally Posted by
AgentPaper
What if, along with a "Monster Manual", there was also a "Adventure Manual", which had hundreds of different ready-to-go obstacles to put in the player's path, each balanced to give a good challenge to many different skills, so that the DM could browse through, find something that would challenge the players, and plop it into his campaign as needed?
This would relieve the pressure on the DM to come up with all his skill challenges himself, just like he doesn't come up with all of his monsters himself, and would allow the players to more readily expect what they would face. And of course, the DM would be encouraged to tweak, fluff, and re-fluff the encounters, or use them as inspiration and a reference for making his own challenges,