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    sonofzeal's Avatar

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    Default Re: League of Legends XL: Season on Hold 'til Morello gets Gold

    Quote Originally Posted by SweetRein View Post
    Something along the lines of a more unique PvE wouldn't be that major a queue cost as to warrant concern, since fundamentally such a mode would cover almost none of why people actually wish to play League.

    The most significant cost here is development time. Game engineers are a limited resource since we're very picky about the engineers we hire. Right now, I don't think that's a suitable cost for such a mode.

    Though, that's also why we have thunderdomes. So, who knows?
    I'm now curious - how modular is LoL's design? A sufficiently modular design should make the implementation of various modes pretty easy (art, interface, and sociological aspects being the major bottlenecks that I can see). On the other hand, LoL was originally designed pretty much purely for the Summoner's Rift map AFAIK, so there was no need for modularity, and modular design always carries a bit of overhead.
    Last edited by sonofzeal; 2012-11-14 at 05:42 AM.
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