Originally Posted by
Zevox
On a separate note though, I'm thinking of respeccing my Human and Krogan Adepts to no longer take lift on Shockwave. I actually promoted my Adept class today, because of several corrections I wanted to make to old builds (including a couple brought on by the complete change to many of Singularity's evoltions), and honestly, I found Shockwave more useful for mook-clearing without lift. I still have yet to get a combo off Shockwave -> Warp, ever, and honestly lifting them into the air actually makes them harder for me to hit with follow-up gun fire than slamming into the ground or wall, since they're bobbing up and down and spinning as opposed to lying stationary.