Quote Originally Posted by jseah View Post
part 7.5 Orks
Spoiler
Show
A trial attempt with an outcast tribe to make police-orks have failed, the trial was suggested by the SC agent when he was told the plan. While the orks understand a chain of command, vaguely, the idea of law enforcers seems to have made them react badly.
The tribe declared him as 'un-orky' and promptly attacked him to the point of destruction. To prevent the 'news' of his 'unorkiness', the fleeing members have been silenced permanently.

It appears that the SC agent's prediction of their behaviour is accurate.

Week 2
Further debates have begun to draw the lines of a split in classification of the orks in the Culture.
So far, we are still the only ship to interact with the orks in a semi-long term fashion, other attempts meeting with an 'un-orky' label and implacable hostility and eventual destruction of the ork tribe.

Thus far, our data is the primary source for these debates and the justification for the Orks-are-non-HS side lies mostly with our investigations.

We must be careful to avoid the label of 'un-orky' or we stand a good chance of losing all potential of peaceful contact due to a mis-classification.

Our new plan is to attempt to focus the orks' destructive tendency into their own culture to reduce their external hostility. The SC agent and his insight into the ork behavioural patterns have been consulted and he will be setting up a series of tournaments to establish his chain of command. Again in a contained trial. The risk of losing control over the whole lot is too much to run.

It is hoped that the orks preparing for an internal tournament will be able to distract them and then some tweaks might leave their society with enough individual fights to mitigate their warring tendency.


It has been noted that so far, during our observation, no Orks have been seen to be Chaos contaminated.

Would the Orks tolerate a non-lethal competition? (or would it just turn out to be a lethal tournament anyway)

Would the Orks even tolerate a tournament season where the orks fight for places in the chain of command? (mini-boss, boss, warboss, SC agent)
The idea is that you might be able to channel their fighting into themselves so they don't rampage. If the entire society grinds to a halt to fight each other once a year, they'll never get anything done which suits the Culture just fine for now.

-------------------------------------------------------

The reason why using them as a weapon against Chaos is medium term is because they still want to study the orks first. It's not the problem of getting the orks to fight 'da spiky boys' but more a lack of willingness on the Culture's part.

I've noted the infectious orkiness. At least I have time for hilarity.
That might actually make the Orks fight more as they start arguing about which team is better. Like others have said non-fatal is pretty easy to do as they can just take so much abuse. Just make them fight with relatively non-lethal equipment and watch the hilarity.

Creating monsters for them to track down and fight would be pretty fun for the Orks as well. Of course every once in a while the 'Warboss' would have to put down a challenger, and the showier the method the better.