Quote Originally Posted by ThiagoMartell View Post
I've been saying this time and time again and I don't think people are understanding it - I'm not against the system covering several archetypes, I just think the iconic archetypes should be dealt with first.
People get it, but they disagree.

Personally, I'm hoping that the whole idea of focusing on "Iconic" D&D is just a marketing ploy by WotC that they aren't too serious about, because it would really hamper their design if they are. Is the Factotem iconic? Psionics? Building Strongholds and getting Followers? Awesome 2e settings like Dark Sun and Spelljammer, or 3.5 ones like Eberron?

D&D might be the sacred cow of gaming, but the fastest way to kill it (outside of more poor game design) is to treat it like a literal idol. Make it a good game, people will buy it. Make another **** twinkie, people will turn their nose up at it and play Pathfinder instead. Focusing on "Iconic" aspects is just going to weaken their focus on strong game design.