Quote Originally Posted by The Glyphstone View Post
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Sorry, I wasn't specific enough. It was a problem unique to Wizards in the original game, since they had a d4 Hit Die, no bonus Fighter HP, and spells did increased damage at max difficulty, so the one-Magic Missile would always oneshot you.
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Would having 16 Con for 3 extra hps help? 7 hps at 1st level.