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Thread: Final Fantasy d6 (Complete System)

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    Pixie in the Playground
     
    OldWizardGuy

    Join Date
    Nov 2011

    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by SilverShadow737 View Post
    5. Under black magic, thunder inflicts pwr to a single target and dex to multiple targets. Which should it be?

    6. Only a Paladin, Red mage, and Warrior can use shields.
    This seems to make sheilds rather pointless.
    Also it roughly doubles the defense of these compared to the other classes that would be tanking damage, such as a Dark Knight or a Dragoon.

    8. Destiny is far too hard to aquire.
    5) Just like that. PWR for a forceful attack on a single target. DEX for a fast wide area attack. Alot of electrical magical is that way now. Makes sense to me. Other elements will be getting a similar treatment (maybe with different stats) from what I heard

    6) A White Mage can learn an ability to use shields, that mage can then multiclass into a different class and keep that ability.

    8) GMs can hand it more often if they want. One GM I know about hands it out like candy, enticing people to use it more often rather then stockpiling it.
    Last edited by DruidJP585; 2012-12-10 at 07:44 AM.