Quote Originally Posted by Fibinachi View Post
I have a question World of Darkness related.
Or, more specifically, vampire related.

How do you people run your games without making them at worst, incredibly bleak? My problem is that the source material seems to lend itself very well to Bleak: The Angstening, which is difficult to play for long.

And where could I go or read or scoop around to discover good ideas for plots and tales?
New or Old?

Old Vamp...the bleak angst is pretty much most of the point in the game's theme and the entire metaplot, so it's more work there.
New Vamp, being more sandboxy, has a lot more freedom for de-angstification, but can be more work without a setting to build from.