Quote Originally Posted by JaronK View Post
The problem there is that in Races of the Dragon it's actually pretty clear that Dragonwrought really was supposed to make them True Dragons. All the mythology described in that book hints at it. So making them not count just screws that up and thus isn't common sense.
Does it, anywhere in the book, state anything factual about the status of kobold's dragonness? Because that's also the book that lists all true dragons at the time of it's printing, Dragonwrought Kobolds don't appear on this list. So no, they weren't.

Also, your interpretation leads to logical impossibilities, because what Draconomicon actually says is that dragons that get more powerful by aging are True Dragons, while dragons that don't have age categories are not. Kobolds do get more powerful simply by aging and have age categories, so the ruling you suggest would make them both True and not True at the same time.
Grow
More (also additional, further, and greater for context)
Powerful

In what way do Kobolds, through the process of growing, accumulate power?

They gain some adjustments to mental stats and don't suffer any penalties to physical stats right?

In what way do True Dragons, through the process of growing, accumulate power?

They gain additional HD, increasing size, stats, spellcasting prowress, feats, and essentially everything else related to a common sense reading of the statement "Grow more powerful with age" within the context of the rules.

So nope, still don't qualify.

Furthermore, just denying Kobolds those oddball rules doesn't fix the problem that still exists for standard True Dragons... a Wyrmling Steel Dragon could still take Dragonblood Sorcerer 7 as their first level for the huge BAB and save boost, while a Great Wyrm dragon who takes three levels in any class still gains a virtual age category for it.
Those don't sound like problems in the first place. Those sound like the flimsy logic of Theoretical Optimization at work.

The suggestions I made don't create logical impossibilities and preserve the intent of the feat while getting rid of the silly bits for both Kobolds and other True Dragons... which *is* common sense.
If we want to play the "No True Scotsman" fallacy game, then common sense would just be banning Kobolds, and the Dragonomicon wholesale, and not having any problems related ever being relevant for anything, ever.