Quote Originally Posted by TBFProgrammer View Post
Hmm, reading that ethics thread gives me an interesting idea. What would people say to an all-narrator game?


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Everyone assigns roles for all the other players, such that there are really X games in progress with X-1 players each.

Lynch victim is the same for all games and handled in the standard fashion.

Night kill victims are posted at the end of the night by the respective narrator. The night kill is handled like a lynch vote from these results and ties are rolled randomly. You may not target your wolf team's narrator with a night kill. Make sure to participate in all wolf teams you end up in.

If the narrator that assigned you a given role dies, you lose access to that role and/or team and can no longer score a win with that team.

If either team from the game you are narrating wins while you are still alive, you announce the victory and everyone from that side (even the dead) gain one point.

You may not reveal anything except the role of a dead player about the game you are narrating, unless a role specifically obtains that information.


Some restrictions on set-up would need to be in place.
Sounds complicated, yet awesome. It would be difficult to keep up with 20+ games simultaneously though.