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Thread: [4E] Keep on the Shadowfell - IC

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    Ogre in the Playground
     
    AssassinGuy

    Join Date
    Sep 2010
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    Default Re: [4E] Keep on the Shadowfell - IC

    Draziw slips closer to death before Verin unleashes a swarm of magic that manages to destroy two of the skeletons before he disappears from view.

    Crunch:
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    Draziw fails his first death save. Verin kills SW2 and DS5.

    Laina can go.


    Initiave :
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    Round : 3
    SW: 23
    Draziw: 22
    Verin: 22
    Laina: 18<-----------Active Player
    Weeping Crane: 17
    DS: 10


    Monsters Status :
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    (AWX14) DS1:
    (AX15)DS2: DEAD
    (AX19)DS3: DEAD
    (AW23)DS4: DEAD
    (AZ14)DS5: DEAD
    (AY15)DS6: DEAD
    (AY19)DS7: DEAD
    (AZ23)DS8: DEAD
    (AY14)DS9:
    (AX25)DS10:
    (AX19)SW1:
    (AZ16) SW2: DEAD


    Players Status
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    {table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
    AX15 | Verin| 23/25 | 0 | 0/2 | 1 | +1 to Def UENT (Laina), Invisible UENT (Verin)
    AY15 | Draziw | 0/22 | 0 | 5/7 | 1 | +1 to Def UENT (Laina), Prone, Dying, 1 Strike
    AY16 | Weeping Crane | 18/27 | 0 | 0/10 | 2 | +1 to Def UENT (Laina)
    AY18 | Laina | 21/25 | 0 | 5/8 | 1 | +1 to Def UENT (Laina)[/table]


    Combat Map :
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    Darkvision Map
    Non-Darkvision Map
    Illumination: Darkness in the western hall, dim light in the eastern chamber
    DS: Skeletons with longsword and shortbow
    SW: Skeletons with Chainmail, Longword, and Lightshield
    Last edited by Gillric; 2013-01-27 at 08:41 PM.