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2013-02-19, 03:58 AM (ISO 8601)
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#389
Re: Gnorman's Complete E6 Compendium
Wow! That's hefty. I'll take a detailed look when I can, but from an initial glance I like a lot of what you're doing here.
As something of a side note, I thought I'd ask a potentially divisive question: how would you feel if I cut down / consolidated some archetypes? Say, down to three per class? I feel like I stretched myself thin and I would prefer to have three solid archetypes rather than five where one or two are kind of crappy. While I'm sure there's probably plenty of options for everything, I feel I could make them stronger by differentiating them by ROLE, rather than by FLAVOR, which is what I've admittedly done so far.
As examples:
A black mage would have three archetypes: a SUMMONER archetype, a DEBUFFER archetype, and a BLASTER archetype.
Red mage: BLASTER, GISH, & BUFFER
Blue mage: CONTROLLER, UTILITY, & MOBILITY
White mage: HEALER, BUFFER, UTILITY
Green mage: SUMMONER, HEALER, BLASTER