Bladescape
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Numero Uno:
Team Village:
The Scruffy Sentinel

Description:
The SS, or Scruffy Sentinel, is a bit of a lazy guardian. All he has is one guy to protect, so it shouldn't be that hard. Right? Right. Supposedly. Unfortunately, he's overconfident and lazy, so he's not that competent at his job.

Abilities

At the start of the game, the SS is given one other town player, that they know the name of. Can't be a seer or anything like that. Every even night, that player is baned, and every odd night, the sentinel loafs off and you can kill his protectee. Once his protectee is dead, every even night, when he's active, instead of loafing off, has a scry to find the people involved in his murder.

As in, even if they're town, they will be the only one to show up on the SS's scry as 'Evil'. They will only be told that they are hunting the evil doers that committed the crime.

Numero Duo
Team Wolf:
The Ragged Wilder

Description:
This wolf is gifted by the spirits with wild powers and natural curses and such. As such, he can redirect even the powers of death, though he hasn't the control for specifics...

Abilities
The Ragged Wilder may, during the night phase, redirect his team's kill. When doing so, he has to decide a power to hunt for. Say, 'Baner' 'Seer' etc. When he decides this, the kill is redirected onto a random player with this ability, side doesn't matter. So yes, he can kill a wolf like this.

This power has a one/two night cooldown. If there is any Wolf Group, he starts in it.(Depending on what you'd find balanced with the other roles.)

Numero Trio
Team Void:
Vortex Mind

Description:
Master of the mind, creature of darkness. Twisted horror that lurks in your darkest dreams. Creature that has crawled out of the world of darkness to feed on the sanity of others.

Abilities
During the night phase, Vortex Mind may choose one word. That word is then PM'd to three randomly chosen players other than him, with the message:
'You feel a faint echo in your mind, the word "-wordhere" seems to call softly to you. It's as though there is something that wants you to say this word.'

Probably add addendum that it's not compulsary. If any of the three didn't say the word during the day phase, then the next night phase, the Vortex Mind has the option instead to kill one. He still doesn't know who it was. He is given a list '1, 2, 3' for instance, if none of the three said the word. And he chooses a number to kill.

The Vortex Mind may also choose instead to randomly assign everyone's power use to a random option other than the one that they chose that night. Power applied at end of night. This power has a two night cooldown.

The Vortex Mind wins if it kills three players via the word-kill.

Istari
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Blue Mage - Whenever you are the target of an action you gain that ability to use during the next phase that action would normally be available in, if you are targeted by multiple actions you may only use one.

Princess Luna - Each night you can safeguard one pony's dreams preventing them from being affected from negative abilities (other than kills) that night.

Socialite - Each night you can look at one person's twitter feed to see who they targeted with any night actions they had (including kills)

Szilard
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The Gambler - Every day, 2d6 are rolled (or other size dice, as the narrator sees fit). The first d6 determines how much the Gambler's votes count for that day. E.g. if it's a 4, whoever the Gambler votes for has four more votes now, rather than just four. The second d6 determines how many votes there are against the Gambler at the beginning of the day. So say the roll is 3 and five people vote for the Gambler that day, then there are 8 votes against the Gambler. Win condition is probably just to survive, and win with whatever team he/she is on.

Ent - Can bane or scry each night (one per night). If an Ent choses to bane someone that night, they simply chose who to bane, and they climb up into the Ent. The Ent can bane two people if they are hobbit-sized. Since Ents are so tall, they can choose to scry someone instead of baning.

Tree - A Tree that thinks it is an Ent. It is not as tall or hardy as an Ent, so anyone it banes does not get much protection and will most likely die. It can also not see very well, as it does not have eyes like an Ent, so scries show a random result.