Equipment|Garrote (Song and Silence)|Can't use Death Attack, requires grapple on classes that are terrible at grappling|2|15|3.5
PrC|Blighter (CDiv)|Have Speak With Dead Animal, but no way to actually communicate with animals lacking a language (all of them, in short)|2|16|3.5
Combat|Grapple|Helpless creatures don't auto-fail grapple checks|2|16|3.PF
Monster|Earth elemental (MM)|No tremorsense, so blind while earth gliding|2|16|3.5
Monster|Desmoderu Hunting Bat/War Bat (MMII)|Blindsense, and no other vision mode, so total concealment against all targets in the dark|2|16|3.5
Monster|Amethyst Dragon (MMII)|Bonus on saving throws against force effects; listed example doesn't allow save|2|16|3.5
Monster|Zombie (MM)|After an active zombie has rotted long enough, it appears to be a skeleton, but retains its own stats|2|17|3.PF
PrC|Totem Rager|Grants literacy|2|17|3.5
Spell|Anger of the Noonday Sun|Targets sighted creatures, but has rules for affecting oozes/fungi|2|17|3.5
Spell|Bestow Greater Curse|Transmutation, instead of Necromancy|2|17|3.5
Equipment|Stone Salve (DMG)|Has flesh to stone prerequisite, despite reversing the process|2|18|3.5
Combat|Bullrush|Large creature rushing a line of medium must fit into two squares, but can't|2|18|3.5
Monster|Glaistig|Can't move more than 100' from pool, but has LA|2|19|3.5
Monster|Vivacious creatures|If aura suppressed, 1 Str damage/round, but has no Str score|2|19|3.5
PrC|Chaotician (PlH)|Babble 1/day with no listed duration|2|20|3.5
PrC|Sand Shaper|Can make items in negative time|2|20|3.5
Monster|Cat|No ranks in Tumble, so accidental falls will usually kill them|2|20|3.PF
Race|Elf|Immune to ghoul's touch, but not ghoul touch|2|20|3.PF


Also, the bit about elephants being good at jumping is apparently belied by a line in the MM about them specifically being bad at jumping.

Quote Originally Posted by ShurikVch View Post
Fixed with the spell Total Repair.
Spell Forced Manifestation can help...
Post those in the other thread, eh?