Not it doesn't, because D&D physics is not physics.
This still gives you less control than in my model, then. A combination of the two seems like it would be best, where my model is used to make the vessel normal gravity-neutral and yours is the actual means of propulsion. If you aren't using heuristics, you do need two pilots working in tandem, however.
Kellus said specifically its with regard to the direction of normal gravity at one point in the passed 43 pages.
Atrophy is also fixed by having an internal flux that doesn't effect your ships systems.