Quote Originally Posted by Silvernale View Post
ROFL what about the rope?

Omnicrat - All of it! How would a gramarist go about making the classic "flying galleon" airship? What principles would be needed? How would it work? Halp?
The classic "Flying Galleon" would be most simply made by putting Simple Orthogonal Engines on the back, to make it go forward, and Ascending Engines, to make it go up. You need 600 push to make it able to ascend at 30 feet per round (the minimum speed), and 3 Ascending Engines do that. That might be powered by actual fuel (not a good plan), stored energy in batteries, a generator, or any combination of these.

But that's too easy. This is mad science. So instead, here's one way of doing it (and a possible way of interstellar travel, which is the ship they're referring to): you make your hull and materials as light as possible. You can use ALCH 325: Preternatural Fluids to lower the density dramatically. Then you start looking into YGGD 212: Polarcane Geometry, specifically the gravity one. This makes it so that bubbles of the ship have gravity in a different direction than down: make half your ship this, and you now have a weightless ship. Put a few bubbles that can be controlled, and you can have (slow) movement, all without actually using engines: you're just falling in a given direction. This has the advantage of not needing nearly as much power, however, it is more complex and would require more cooperation between gramists.