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2013-04-30, 01:02 AM (ISO 8601)
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#807
Halfling in the Playground
Re: MitD VI: The Undiscovered Creature (Please Read the First Post)
Thumbing through the Pathfinder Bestiary 2 I found Qlippoths: http://paizo.com/pathfinderRPG/prd/a.../qlippoth.html
None of the Qlippoths listed seem a perfect fit for MitD, but the Augnagar is so close.
All Qlippoths:
- Horrific Appearance (Su) (effect varies by Qlippoth, but can 100% explain the circus scene)
- various teleportation abilities (Dimension Door, Word of Recall, Plane Shift), though none perfectly explain the "escape"
Augnagar in particular:
- Huge (would explain size of "dad")
- normal environment is Abyss
- DR 10/lawful (only Miko could "tickle" him)
- constant True Seeing (can't see the gates)
- 1/day Waves of Exhaustion (obviously never used for real, but maybe used as flavor?)
- Str 32 (I think that's enough for the tower scene?)
- Int 5 / Wis 20 (might explain the disconnect we see in his apparent intellect)
- "As an outsider, it does not need to eat to survive, yet it remains ravenous and feeds on anything it can overpower."
Some other Qlippoths:
- Command ("stop")
- Word of Chaos (maybe also could explain "stop")
Downsides:
- all Qlippoths are immune to mind-affecting effects
- most Qlippoths seem to have odd numbers of eyes
- temperament is… not quite correct
However the Qlippoth "family" seems SO CLOSE that perhaps there is a non-Paizo variant of the Qlippoth that does match; or perhaps Rich modified the Augnagar slightly. Just some thoughts!
EDIT: in fact, Erik Mona (now @ Paizo) first statted out these Qlippoths in Armies of the Abyss in 2002.
Last edited by colanderman; 2013-05-26 at 07:52 PM.
Reason: found early reference