Gantz Feral Mul

Class Tough hero 3
str 24 +7
Dex 10 +0
Con 22 +6
Int 4 -3
Wis 15 +2
chr 8 -1

Wounds [ 28] / Vitality [35]

Occ: adventurer (skill treat injury, concentration / feat brawl (+1 to unarmed attack)

Feats and Class Features
Fire resistance 6, Acid Resistance 6, Robust (+3 wounds), Stamina (heal at twice normal speed)/ Endurance (1stlvl), Toughness [THBF2](+3 wounds), Tough plus 3rd lvl (acid resist/stamina)

Skills Survival 2, Listen 2, Spot 1, Treat injury 1

Bab 2+7str (9) [damage 1d8+7str claws (avg dmg 11.5)]

AC is 18 (10 + armor 0 + dex 0+ natural armor 6+ sheild 0 + dodge 0 +2 defence bonus)

Saves Fort 2 base +6(8) Reflex 1 base will 1 base +2(3)


Feral progression:
lvl / ability / vision / healing
1-3/ Improved grab / Dark Vision 60' / fast healing 2
4-7/ pounce / Dark vision 60' / Fast healing 3
8-11/ Rake / Dark vision 90' / Fast healing 4
12+/ rend / Dark vision 120'/ fast healing 5

with stamina and mul's faster healing the fast heal is as follows

1-3 FH 6
4-7 FH 9
8-11 FH 12
12+ FH 15