Yeah, I think defining what a given culture values will determine what gods they worship. Also, there may be vastly more gods than the ones you name or list that simply are minor or local.

For example, I have dwarves who used to worship a pantheon of gods of natural things and they are more precisely minded, so instead of a god of earth, they have a god of marble, a god of iron, a god of gold, a god of limestone, etc. But they see these gods as obsolete because what is vastly more important is what can be done with those natural elements. So, more prominent are saints, legendary dwarves who have actually applied turned these elements into technology, and these saints are idols to be emulated but not worship, since prayer is a waste of time when you could be working. So you have the woman who created the first aqueduct system for the dwarves now considered the saint of aqueducts, who inspires those who oversee or engineer distribution of resources, and the saint of the arch, who inspires those who seek to shape elements to have far greater strength than they do in nature.

On the other hand, the eladrin (4e) rotate between four royal courts, each ruling for a season, so they think in terms of long cycles and believe in social order. Their gods are the constellations, who take turns being the sovereign of all heavens by sitting on the moon-throne. So, there is no moon god, per se, but rather, a constellation god who is ruling over a certain era from the moon (and is thus absent from the sky in that you can't see its constellation).