Item: Dust of Incineration

This fine white dust immediately bursts into flames when heated or lit by a fire. It has 4 primary uses, depending on how it's distributed:

1. If it's in a tightly-packed clump when it ignites, it explodes, causing 5d6 fire damage in a 5' radius. (Reflex DC 14 to halve)

2. If it's tossed up, it diffuses and hangs in the air, forming an invisible cloud with a 10'-radius. If it's ignited, it flares like a pocket of swamp gas, causing 1d6 fire damage and igniting flammable materials within its radius. (Reflex DC 14 to negate)

3. If it's spread in a line on any surface (such as a floor or wall), it acts as a fuse. When ignited, flames travel down the line at 20' per round. One packet of dust can form a line 50' long.

4. If it's hurled through the air in the slitted bag, the dust hangs in the air, forming a suspended fuse. When ignited, flames travel down its trajectory at 20' per round. The dust lines the first 50' of the trajectory.

Dust suspended in the air dissipates in two hours or less, depending on the wind.

Faint transmutation; CL 5th; Craft Wondrous Item, pyrotechnics, levitate; Price 800gp