Minor Action: Move to Q13
Standard Action: Force Hammer Augmented with 1 power point, Area burst centered on N15
Spoiler: Force Hammer
Show
At-Will Augmentable, Force, Implement, Psionic
Standard Action Area burst 1 within 10 squares
Target: Each creature in the burst
Attack: Intelligence vs. Fortitude
Hit: 1d6 + Intelligence modifier force damage, and the target is slowed until the end of your next turn.
Augment 1
Hit: As above, and the target can’t shift until the end of your next turn.
Attack Roll: Intelligence and half level bonus
+6 vs
Clem Fortitude =
(1d20+6)[19](25)
Attack Roll: Intelligence and half level bonus
+6 vs
Guard 3 Fortitude =
(1d20+6)[5](11)
Damage Roll: 1d6
plus Intelligence
+4 =
(1d6+4)[2](6), and target is slowed and cannot shift until end of next turn.