While the rules don't spell out the process for removing an entry, I do believe that a desire to remove an entry constitutes disagreement about its inclusion, so F3 and F4 would apply.
And F3 says the curator can't fully reject a comment's inclusion. Which is what me removing a comment (like any comment made in the Geekademia transcript) without consensus would be. Even if the intent was to remove something not in accordance with the other rules, it would still be a violation of F3 for me to do so without establishing consensus.
So I'd have to break a rule to enforce a rule. It's a little unusual, but I think F3 reinforces that the curator is supposed to be a facilitator, and not a final judge. And being able to freely reject an entry after its inclusion would make any restrictions about rejecting them before their inclusion meaningless.
I was thinking +2 Con, DR 3/slashing or bludgeoning, 2 Plant Hit Dice (2d8+{2*Con} hit points, +1 BAB, +3 base Fort save, 5*{2+int} skill points), +2 racial bonus on Balance and Escape Artist checks, 5 automatic ranks in Balance (so they aren't flatfooted while trying not to slip on their own peels)....Not sure what the "class" skills for their Plant hit dice would be, though; Balance is implied since they'd start with max ranks and Escape Artist makes sense given the bonus, but I'm not sure what else I'd give them.