R1031

I'm looking for some assistance on putting together a Warforged "Savage progression"

Since it's normally a ECL 0 "class" I would like to expand on it a bit.

This is the Thoughts I've gotten sofar:

Start out as a Pretty normal ECL 0 Warforged; Blossoming into a Warforged with some of the Feats Available for it kinda.. baked in.


Level Stat Special
1 +2 Str, +2 Con, -2 Cha Warforged Traits, Living Construct Traits, 2 Slam Attacks (1d4, Primary)
2 +2 Con Armor Growth (+1), ?
3 +2 Str Armor Growth (+3), DR 1/- (Non-Stacking)
4 +2 Dex Armor Growth (+4), Slam (1d6), ?


and so on.
This is about as far as I've gotten with the idea; I've no idea what I could do with it to make it reasonably balanced as a class.
The Idea literally boils down to - Warforged with class levels that boost it a bit more naturally; take away the need for Adamantine Body as a feat.

I'd like to try to make it a Level 10 thing, but anything 6-10 would probally work ok to. (10 comes to mind, then by level 10..your wereing slightly better armor than full plate before enchantment.
Maybe Bake some Infusions right into the build? Crafting Bonus when it comes to fixing self? Or easier to Enchant Self Armor due to it being naturally saturated with life energy?

help!.