When the screaming starts Tyrene is almost overwhelmed by a sense of elation. She has missed those sounds. But then she realizes that she is threatened. That was almost as long ago. She looks at the strange creatures, there is something peculiar about them, there aren't many creatures that she has never seen in her centuries of life. And that triggers the sirene's curiosity. She wants one of these creatures, to know how it works, and of course, if she is particularly lucky, she might even get to find out if they know anything.

But first things first, these creatures dare to attack her and cause plenty of damage, so they are dangerous. Tyrene's first instinct is to summon her servants, but she fears that that will take too much time, and several of them are too close for comfort. She cannot kill them all, not at the same time and certainly not without causing complications. But she also wants to avoid becoming a target, by betraying great power. That would not end well, or so she fears. Tyrene looks around, there aren't any reliable allies nearby. A cruel smile appears on her lips as she begins to sing. The music has an ethereal beauty, and fills the hall with its sounds. There however is more than mere beauty in it, and those opposing the strange creatures feel a new strength pervading them.

While singing she looks at one of these attackers and holds out her hand towards it. Purple threads run through the air from her hand and connect to the creature.

Spoiler: OOC
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So, Tyrene uses inspire courage after casting Inspirational Boost and activating her badge of valor for a total bonus of +4.

Melodic casting allows her to cast a spell while using this, and she goes for finger of death against the Blitz Knight in Y6. This is DC 34 vs death, and otherwise (3d6+22)[32] damage.