Round 2

Spoiler: Character Status
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Kristoph Harrisson
Male Lawful Good Half-Elf Paladin, Level 1, Init +2, HP 13/13, Speed 20 ft. (30 ft. Base)
AC 14, Touch 7, CMD 14, Fort +4, Ref +0, Will +2, CMB +8, Base Attack Bonus 1, Action Points -
+1 Damage vs. Undead Longsword (N/A) +6 (2d6+3, 19-20/x2)
Scale Mail, Heavy Steel Shield (+5 Armor, +2 Shield, -1 Size), -2 Charging
Abilities Str 16, Dex 10, Con 14, Int 12, Wis 7, Cha 18
Condition Enlarge Person, Charging

Kristoph sighs before he bursts into action. With a grunt he charges directly through the crowd of angry villagers at Gibbs, using his newfound mass to help him force them back.

Spoiler: Combat mechanics
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Kristoph is attempting to charge Gibbs by overrunning the crowd. He does not have any feats to prevent attacks of opportunity, so he will incur attacks from at up to five villagers (2 can avoid the overrun, there aren't being targeted with overrun but can attack me due to my movement).

Overrun attempts on both villagers in G14 and G15, charge attack on Gibbs (using lethal damage).
(1d20+8)[18] Combat Maneuver Check vs. G15 (unless he let's me pass, +2 from charge included)
(1d20+8)[9] Combat Maneuver Check vs. G14 (unless he let's me pass, +2 from charge included)
(1d20+6)[15] Charge on Gibbs, (1d20+6)[16] crit confirmation on a natural 19-20 for x2 damage, (2d6+3)[8] damage, aiming to end my action in squares F12, F13, G12, and G13.