Like I said in one of my earlier posts, I cap mostly to put a time limit on the bloodthirst. MOST of the time, they accomplish the last few kills without problem within that time, and when they don't, it's because there are 3 or 4 of us capping instead of just me. I've gotten "Invader" maybe twice in the past couple of months, so the odds of me personally "harming" my team's XP compared to the number of times we've lost a won game because too many people left cap, which is almost daily now, are miniscule. And like I said, if somebody is near to Top Gun, I'll gladly oblige their opportunity.

The issue is that this perception that it's always better to kill has created an attitude that harms more matches than it helps, and both of those outcomes are dwarfed by all the times it doesn't make a difference one way or the other, so making this an issue is rather pointless.