Originally Posted by
Adam...?
As for issue #2, people have been asking me what the plan is for when we finish the module. I'm thinking of working on my own post-RHoD adventure, and I really like the previously suggested idea of a late-coming white dragon coming in to claim the Vale for himself. So after the long, hot summer of the Red Hand of Doom, Elsir vale has a few months to start to rebuild, but then comes an early and unnatural winter. A perpetual blizzard covers the Wyvernwatch Mountains, and relief supplies from the Great Unnamed Eastern Kingdom never arrive.
It strikes me as a great hook, but I'm drawing a blank as for what could actually make up the meat of the adventure. In my game, the players were so scared of the Ghostlord that they didn't stick around long enough to really learn any of his background, and they let him take Ulwai prisoner, so I'm thinking he could have an interesting role to play, either as a now-level-appropriate enemy, or as a part of a "help the lich atone to beat the greater evil" plot line. Either way, I could bring Ulwai back as a special lightning-banshee thing, which sounds pretty awesome.
Anybody else try to run this idea? Anyone have other interesting ideas? What sort of minions would a white dragon have? What could explain a white dragon, usually pretty stupid and bestial, having powerful weather controlling magic? What would be his overall plan for conquering the Elsir Vale be?