I get the idea that this thread is flipping back and forth between two topics.

Some of us are saying, "Here is a fun way I like to play," and others are saying "This is what it ought to be; other ways are inferior."

I like the idea of experimenting with rules, and have done a fair amount of it. I'm currently running a 2E game in which each player character starts with a 3E Feat.

After several sessions, I let each player choose a Favored Weapon, for which they roll a d22. (Yes, I bought them each a d22.)

But these are experiments. I'm not prepared yet to say if they actually improve the game.