Quote Originally Posted by Hamste View Post
Chemosh deity of Undeath and Constructs
Alignment: LN
Portfolio: Undeath, Constructs, Community
Domains: Community, undeath, Craft, Family, Forge
Favored Weapon: Sap (A weapon that cannot hurt the undead or constructs)
Cleric Training: Clerics of Chemosh often have loved ones who have died. Orphans are quite commonly taken in by his acolytes and often parents who have lost children join the ranks. Training involves teaching of the sacred rules and a general teaching of the types of constructs and undead.

Quests: Quests often involve dealing with those who try to cheat Chemosh. Sometimes however, the quests just involve spreading the faith to new cities or villages.

Temples: Chemosh’s is known for having some of the creepiest temples in the world. Around the temples undead clean, light torches and lead those who seek enlightenment in death around the temple. Constructs do menial labor such as lifting barrels of blessed water or helping with construction. The temple is decorated with the convulsing remains of nearby animals on spikes. The eyes of these animals are often picked out as punishment for those who were not faithful enough to Chemosh to get a better undead to be in. Constructs are often included into the architecture holding up key points in the structure allowing the temple to be collapsed at a moment’s notice. There are statues made of stone and covered with skin which are then preserved with spells which are supposed to represent the ultimate combination of undeath and construct. All of their religious artifacts are made of bones and pieces of broken constructs. The temples are often heated by several central blacksmiths used to create the constructs bodies.


General Information: His symbol is a skull with a set of cogs imprinted in the eyes. Despite their disturbing views on decor the religion is highly focused on community. The acolytes often hire out their creations to local construction guilds and other odd jobs. Most times the cost for renting their creations is the renter’s body after death or a well crafted golem body.

The acolytes must follow several strict rules and as long as they do Chemosh does not care about their alignment or what they do with the powers they grant. Every month a sacrifice of a large animal or a well crafted item has to be given to Chemosh. The acolytes must also use all the leftovers they can, from using the saw dust from a wood carving to start a fire to animating the bones of their last meal. Any sort of waste is frowned upon in the faith. His followers must give their entire body and soul to their faith. The body is used for animation and their souls are used to keep the constructs and undead working. Chemosh does allow his acolytes to temporarily avoid paying their eternal debts to them and to return to the living for a time as long as they do not stay past what their natural life span would have been. Once you are promised to Chemosh you stay with Chemosh and they are not afraid to send a few inevitable after those they feel are trying to cheat them or to snatch the soul from another deity if the soul tries to flee to another god in death.

Chemosh’s avatar is one that melds undead and constructs. Decayed muscle on bones made of adamantium, an entire arm of clay and a decayed human head.

How others view the religion: The religion is not an overly common one. People are often reserved about trading their souls and bodies for power during life A few of Chemosh’s followers turn to raiding with new found powers and this sometimes dims the general public’s view on the faith. When the faith first comes to a city or village it is not uncommon for the temple to be raided in an attempt to kill them before they can finish the temple. This is why the temple is designed in a way to easily be collapsed which would allow them to escape if attacked. Once the temple is built and the original trepidation bypassed they often become an integral part of the community.



If appropriate the conjuration (healing) spells would be great if it was Necromancy (healing). It never made sense to me that a spell group focused on the manipulation of life didn't get healing over conjuration. I would also like if the undead spells were not evil (even if most people viewed them as such).

More history and important npc later on.
This is awesome! I think some of our characters will really like this!