Well, since then we've also found out that overall level doesn't really mean very much in comparison with individual skills.
And that goes all the way back around to devaluing the level concept..

I wonder if that will eventually backfire. He summoned Non/Gnome to be his tank, but will he feel bad and intervene if she is getting in trouble trying to protect him? Or would the Gamer Mind allow him to act coldly and escape (though he could feel guilty later)? Then, of course, are the questions about if a destroyed summon recuperates over time and if the whole soul-link business means something bad happens to him if the summon is destroyed...
Im pretty sure the Gamer mind would allow him to remain calm in the situation. Thats actually one of the things i like about him the best, unlike so many other shonen heroes he is ruled less by emotion and more by logic.

Sadly, this is common in most MMORPG, you have to grind and level before you are allowed to get to the good stuff.

Heck, even in RPGs, Dragon Warrior 1 is a great example. You start out with money for good armor and crap weapon or vice versa. You have to grind till you can afford both good stuff and can safely travel from town without much resting.
And sadly that does not make it any less boring to watch...