Originally Posted by
Rebonack
[Otherworldly Portal]
"No, I'm pretty sure I didn't come through the sky-hole," Geneva replies with a small smile. "But we're trying to learn how the sky-hole works so we can make another one with destinations wherever we want."
Doesn't that sound neat?
That would mean you don't have to fly around as much, just take a sky-hole to your destination!
Geneva continues setting up the orbs to create a sequestering chamber. Once she has four of them in place around the anomaly she'll hit a button on her wrist computer aaaaaand-!
The lights on the orbs glow a little brighter, but otherwise don't do anything obvious. What's not quite so obvious is the fact that everything within the floating pyramid-shaped solid is now insulated from the ambient magic of the Nexus! Very useful if you want to study a peculiar magical object. Or even work at creating a new type of spell. Or maybe a spell matrix. Excluding ambient magic is just as important to magical engineering as a clean-room is to building delicate electronics!
"Please don't go inside that area," Geneva says, pointing at the sequestering chamber. "If you do something really unfortunate might happen."
Like forcing her to waste time recalibrating the chamber. As opposed to, say, getting set on fire. The chamber isn't dangerous, but if she makes it sound dangerous the pixies might be more likely to leave it alone.