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Thread: [PF] The Barrier World - Take 2

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    Bugbear in the Playground
     
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    Default Re: [PF] The Barrier World - Take 2

    Reserved for location info (Southern Jungle, Broken Isles and Geistwood)

    The Southern Jungle (WIP)
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    Alignment: N
    Notable Settlements: Urugash, Downtow, Zo
    Notable NPCs:
    Races and Monsters: Orcs, Half-Orcs, Humans, Harpies, more monsters and plant creatures than you can shake a stick at
    Resources: Lumber, exotic furs, exotic produce, fish
    Description to be added


    The Broken Isles (WIP)
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    Alignment: N
    Notable Settlements: Teotepec
    Notable NPCs: Amira Delandia
    Races and Monsters: Humans, elves, plant monsters, sea monsters
    Resources: Lumber, fish, produce

    The Broken Isles lie far to the south of the Queen's Lands and directly west of the Gear Wastes. Once a single island, the chaos and cataclysmic warfare that raged after the "barrier" shattered the island into smaller rugged islands peppered with now overgrown ruins. Most of the ruins seem to be of an urban nature and, while totally overgrown, still stand as a testament to pre-barrier engineering. The single "modern" city of Teotepec exists on the Isles that serves as the capital for the micro-nation. Like the Queen's Lands, the Isles is ruled by a queen, but unlike the city-state to the north, the queen of the Isles, Amira Delandia (Middle Aged Human Aristocrat/Witch) rules directly over her subjects. Given the nature of the Isles however, and that each large island has its own tribe or two, that power isn't as supreme as one would think.

    The Isles also contain no less than six known research labs within its borders, though the natives know enough to keep the locations a secret and the doors as shut as they can keep them. Good things never come from the old research labs after all.

    Of note, the architecture of the Isle city is a combination of Egyptian, Mayan and Indian.


    The Geistwood (WIP)
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    Alignment: NE
    Notable Settlements: Bastion of the Sun, New Lunaris,
    Notable NPCs: Commander Connraid Fargas, Lt. Abigail Kirkpatrick
    Races and Monsters: Humans, elves, undead, Disenchanters, Rust Spiders, "Thinmin", lycanthropes
    Resources: Geistwood, Elven Artifacts

    The Geistwood is actually a large micro-continent to the west of the Queen's Lands, taking up roughly the same amount of space. Pre-barrier, the Geistwood was home to one of the many Elven nations and served as a haven for their people. What transpired there isn't 100% known however, just that the island turned dark and sinister and seemed to take on a malevolent mind of it own. Knowing they would be unable to stop the transformation of their island, the elves packed up and left, leaving the Geistwood to its own devices.

    Decades later, explorers from both the Queen's Lands and the Principality of the Moon landed on the Geistwood and set up outposts. It was then that they learned of some of the island's unusual properties. Of note, the trees of the island are strangely magical, creating slight dimensional distortions when turned into containers. A container made of wood from the Geistwood (Mostly pine and evergreen woods) are able to hold ~10% more than a container it size rightly should. This has made the lumber trade on the Geistwood very profitable, but also very dangerous. Things stalk the perpetually misty island, whisking some away, driving others insane. The Queen's outpost, Light's Bastion, is quite possibly the most secure settlement on the island thanks to the excessive protections put in place. The walls are layered with constant Daylight spells, the walls and garrison staffed with one of the few actual Paladin orders remaining in the world, and a one-mile stretch of land from the walls to the forest is kept perpetually clear. Even still, the island gets to people. Recently, contact has been lost with the Principality's settlement, though nobody's bothered to check in on it (Most assume it's lost and write it off).

    Other notable locations on the Geistwood are an old prison on the coast, the multitude of elven ruins, and a small chapel overlooking the ocean.
    Last edited by Silus; 2014-07-16 at 02:48 AM.
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    "The Barrier World" Google Doc
    A post-post apocalyptic steampunk magitech Pathfinder setting.
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    Awesome avatar by Akrim.elf and Ceika