Quote Originally Posted by Cronocke View Post
those with different talents will have a hard time - and if everyone else is optimizing even slightly, it's going to be even harder for them to stay relevant. Why is it such a thoughtcrime to want to throw them a bone, and give them numeric bonuses for using the talents they do have?
What I'm saying is, for those players -- new or very experienced -- who DON'T have social skills, why not throw THEM a bone and not force them to be socially awkward in the game?

Also, in the games I've been part of, the experienced players help the newbies make the characters that the newbies envision, so that they don't have to miss out on the mechanics side of things.