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Thread: Time Stop shenanigans

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    Default Re: Time Stop shenanigans

    Quote Originally Posted by Necroticplague View Post
    The FAQ is not errata, it's basically just DM rulings by the dude(ette(s)) at Custserv. Not backed up by the rules necessarily, and its definitely cannot change them.

    Anyway, more relevantly to the main topic, I do beleive Multispell would let you get more spells per round in the time stop. You get several complete rounds within the time stop, so all /round benefits accrue several times.
    I understand the FAQ vs Errata, and I should have been saying the FAQ. The DM has ruled that this is how Time Stop works in this game.

    Yeah, I get that I would have multiple spells per round in the Time Stop. That's not the main issue.

    My question is whether I could do this:
    Round 1:
    • Quickened Intensified Time Stop
    • -- 10 rounds inside Time Stop (including all my multispell/quickened/etc stuff)
    • Quickened Intensified Time Stop
    • -- 10 rounds inside Time Stop (including all my multispell/quickened/etc stuff)
    • Regular Intensified Time Stop
    • -- 10 rounds inside Time Stop (including all my multispell/quickened/etc stuff)


    Or am I limited to:
    Round 1:
    • Quickened Intensified Time Stop
    • Remainder of my round 1 happening inside the Time Stop
    • Remaining 9 rounds of Time Stop

    Obviously, I would like number 1.

    Any idea on rulings on which way a Quickened Time Stop would work?
    Last edited by WebTiefling; 2014-08-18 at 06:17 PM.
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